Wetrix+ |
Dreamcast |
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Review by Tyler Willis |
Xicat |
Puzzle |
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Graphics: 7 |
Sound: 4 |
Gameplay: 8 |
Overall: 7.5 |
Wetrix+ is one of those puzzle games that you should not play if
you're attempting a drug rehabilitation program. There are Uppers. There are Downers.
Stuff falls from the sky. Including bombs. Rubber duckies quack at you. And finally, just
when you think everything is under control, there's a psychedelic earthquake that shatters
your frantically crafted, rainbow-filled land of happiness. ![]() As with many puzzle games, Wetrix+ involves maneuvering pieces of a puzzle that fall from the sky. Players are presented with a basic grid and are supposed to build walls in such a way as to contain the forthcoming deluge. The basic tool is the Upper which comes in a variety of shapes: T, L, hollow box, and line. The Upper raises the land thus forming a wall. Oppositely, Downers reduce land height and come in two shapes: line and square. Additionally, there are other pieces to annoy you. The major source of water will be clouds that you can maneuver to (hopefully) enclosed spaces. Fireballs either dry up water or destroy land. But worst is the bomb which punches a hole in the landscape and destroys a significant amount of land along with it. Of course, not everything that happens can be controlled by the player. In addition to the clouds, it will also start to rain, most likely at the spots where you can least afford it. Ice cubes will freeze lakes; this can be remedied by a fireball or waiting for it to thaw. Later levels introduce mines. ![]() The game ends when the water meter overflows; the water meter is filled slowly by whatever water manages to leak off the board. At earlier levels, this isn't usually very fast, but in later levels, even the smallest of leaks can prove damning. There's also another meter that slowly fills: the earthquake meter. This is filled by the amount of land on the playing field, thus a player cannot simply build high walls around the perimeter: eventually this would lead to an earthquake. Earthquake = bad. Actually, for all intents and purposes, earthquake = instant death. The end result is a game that is fairly easy to learn but is incredibly difficult to master. This Dreamcast release features a number of modes. Practice teaches the basics, and classic is the normal mode of play. There's also a challenge mode with built-in scenarios, a handicap mode as a build-your-own challenge, and a pro mode that should be avoided for the sake of sanity. Crazy gamers with crazy friends can even go multiplayer. ![]() Graphically, Wetrix+ is certainly adequate, but not one of the best Dreamcast offerings. The playing field is a flat square, but the game pieces are rendered in full 3D glory. Aurally, the game provides a flat and unremarkable soundtrack complete with silly sound effects. Many puzzle games can, with enough time, be played on autopilot - the phrase "in the zone" can apply to Tetris or Mr. Driller. But Wetrix+ is different. It's hardcore. It's intense. Even the slightest of mistakes will result in a leak that will very quickly lead to "game over." For those willing to make the effort, Wetrix+ can lead to fun flood of Biblical proportions. Recommended for hardcore puzzle fans. |