Defender |
Arcade |
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Review by Steve Jacobs |
Williams |
Shooter |
|
Graphics: 9 |
Sound: 10 |
Gameplay: 10 |
Overall: 10 |
![]() In Defender you must pilot a ship across the surface of a planet scrolling underneath you, under assault from assorted alien attackers. Humans roam the surface, and you are their only hope against the alien hordes.
YOU (aka The Good Guy): Your ship is extremely fast, extremely maneuverable, and extremely well-equipped. You can travel vertically, as quickly as you can slam a paddle up or down the screen in Pong, by manipulating a 2-way joystick up and down. Thrust is applied, sensibly enough, by pressing the Thrust button. Acceleration is very quick, and if you aren't careful or well-practiced you'll lose control quickly and crash into an alien or enemy fire, losing one of your ships. Your ship is always facing left or right. If you need to reverse directions, you simply hit the Reverse button. The game maintains your inertia as you flip around to face the other way, having your ship instantly flip around, but continue traveling, now backwards, in the same direction you were going originally, until you apply thrust to overcome the backwards momentum. If you get in a tight spot and are facing certain death, you can resort to the Hyperspace button. Hyperspace will instantly transport you to some other spot over the planet's surface, taking you away from the immediate danger, but possibly putting you somewhere else deadly. Hyperspace may destroy your ship if used, so it's only recommended if you've got nothing to lose.
At the beginning of the game, you are provided with 3 ships, and 3 smart bombs. Every 10,000 points you are awarded an additional ship and bomb.
THE BAD GUYS:
Also getting in the way are Pods, jewel-like ships that hold several Swarmers within. Swarmers are small, quick ships that attack your ship in groups, clustering around you and causing you to run into them, killing you. Lastly, if you don't dispatch all of the bad guys on a level efficiently enough, Baiters will show up. Baiters are flying-saucer looking ships, that move very fast, make very sharp and abrupt turns, and try to ram you. Baiters are not only hard to keep up with, but as they are very flat it's hard to shoot them.
THE MECHANICS OF THE GAME: At any point in time, you only see a small part of the action. The game takes place over the whole planet, but the screen only shows maybe a tenth of the planet's surface. You are aided by a radar display at the top-center of the screen. This radar displays the surface topography, your ship's position, and every enemy ship. Most skilled players will focus primarily on the radar while playing, relegating the main screen to a secondary tool. OK, that's the rules of the game. Now, what makes it so special? Defender has a lot to rave about.
Defender has wonderful, sharp and vivid graphics. The game has a black background (outer-space), and everything on-screen is drawn in brilliant, bright colors. Explosions fill the screen with shards of debris radiating out from the source of the explosion, stars twinkle, and the various enemies are all easily distinguished. Occasionally, when the screen is filled with objects some slow-down occurs, but it doesn't usually affect play. Detonating a smart bomb on a screen filled with bad guys generates a beautiful display of debris shards everywhere. There are little details like the humans walking across the ground, or the volcano erupting. Unique gameplay mechanics. A necessary technique is to travel forward past an enemy, and then hit reverse and strafe laser fire down the screen as you glide backward, nailing the enemy you just passed. You may rescue a human, and then not deposit him back on the ground, preventing Landers from re-abducting him. There's just a lot going on here, and you need to concentrate on many different things simultaneously, all while navigating at high speed through very busy, obstacle-filled areas. Defender introduced the most complex control panel ever seen, and an all-time greats high score table that remembered entries even after the machine was unplugged.
Once you get proficient with the controls, this game will
put you in the zone. It is deservedly a classic game, one of the all-time greats. |