Zombie Revenge

Dreamcast

Review by Matt Paprocki

Sega

Action

Graphics: 8

Sound: 7

Gameplay: 7.5

Overall: 7.5


A relative arcade hit with a generic name, Zombie Revenge has made it's way onto the Dreamcast in a pixel perfect conversion. Any gamer starving for a decent update to Streets of Rage have had their prayers answered. The gameplay proves to be fun enough for the quick ride and it has just enough lasting appeal to make it all seem worthwhile.

The games plot is an off-shoot of Sega's light gun franchise House of the Dead. Zombies are once again ravaging a city and it's up to one of 3 different characters to restore order. The fighting system is plain with very little thought process given to it at any point. Guns play a pivotal role and range from shotguns, machine guns, flamethrowers, and the classic, ever so popular drill. Green goo spews from ever conceivable angle and limbs fly making this one a gore lovers sick fantasy.

Musically, you couldn't ask for a better backdrop to the on screen action. The music does loop a bit too much and the annoying voice-overs that inform players what they picked up are unnecessary. The voice acting that moves the plot along is actually worse than House of the Dead (if you can actually imagine that), yet adding to the camp feel the game is going for.

Games from this genre generally have some problems when it comes to replay value, but Sega has covered this area. Side games have been crammed onto the disc in which players won't be allowed to use guns, others power them up. Overall, all of these modes are still on the easy side, but the fun factor always remains high. A two-player mode is included, increasing the fun factor, but also causes some slowdown when the action gets a bit too heavy.

The in-game cinemas deserve special mention for the ultra sharp detail present in the characters. The actual in-game graphics fall just shy of this high mark which really shows what the system is capable of. Some of the games bosses look downright disgusting, and their cheap tactics of not allowing players to get in a shot make them even uglier.

The game could definitely be considered a worthy follow up to all the great side-scrollers of gaming's past. If you're in the market for a quick flashback, there really isn't much out there to choose from. Dynamite Cop is a worthy contender, but there's certainly more replay value here.

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Last updated: Saturday, June 18, 2005 04:57 AM