Yoshi's Story |
N64 |
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Review by Doug Jackson |
Nintendo |
Platform |
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Graphics: 9 |
Sound: 4 |
Gameplay: 5 |
Overall: 5 |
I bought a copy of Yoshi's
Island for the SNES back in the day and played through it in three days and
absolutely loved it. Jump a few years into the future and I have a N64 now and am
overjoyed to have a sequel to one of my favorite games let alone a 2D platformer for the
N64. I bought a used copy and popped it in and was quite disappointed with it. To start the gameplay plays exactly the same as the prequel except that you don't have Mario riding on your back now. You have a flower meter for damage now. The graphics are outstanding and just plain enjoyable. The graphics have been changed from the water color paint to a rendered style similar to Donkey Kong Country. The reflections in the water are especially great to look at. The game falls short in every other category though. Sound is good and crisp but the music is just plain sappy and sounds like something from a nursery rhyme. The gameplay just lacks everything good to be solid. The world has been turned into a story book and the Yoshi's have to go from stage to stage and eat 30 pieces of fruit to become happy and restore the land. There around 18 stages but you will only play through six of them in one game. Once you finish the last stage you finish the game; there is no boss either. The control is very accurate, you still have to use the analog stick instead of the D pad which is a drag at times. Other then that, the gameplay gets plain boring very fast. It seems that with every few Mario games Nintendo releases, they have to drop the ball and make one that is quite weak. This one comes with a very immature story line and has preschool level humor. This one bought the farm big time. |