X-Men: The Arcade Game |
Arcade |
||
Review by Matt Paprocki |
Konami |
Beat-em-up |
|
Graphics: 8 |
Sound: 7 |
Gameplay: 7.5 |
Overall: 7.5 |
![]() First things first, the actual 4-player upright cabinet features a spectacular widescreen display that is unmatched for it's coolness factor. Well, other games have used this set-up, but there's something about the X-Men that made it that much more entertaining. 6 of the mutants are selectable, quite the number for a beat-em-up. Each of them features a mutant power which can be activated twice per life and is used by pressing the third button on the panel. It's an oddity that it's not used by pressing jump and attack together which is the norm and does give this one something to separate from the pack.
Granted what is here is outstanding, from the animation to the hundreds (if not thousands) of explosions. There's always something going on and there's even a sparse amount of mode-7 tossed in for effect. The cinemas get extra credit for keeping the style of comic book art alive and well in the video game format. The sound, as spectacular as the explosions are, is a step down from the visual aura that the graphics are. The music is muted every time a skirmish begins thanks to the deep bass that fill this one.
|