Wrestlemania 2000 |
Nintendo 64 |
||
Review by Matt Paprocki |
T*HQ |
Wrestling |
|
Graphics: 8 |
Sound: 7 |
Gameplay: 9.5 |
Overall: 9 |
![]() Very few changes have been made to the core gameplay. The popular "grapple" system has made a triumphant return. There seems to be a slight speed boost, but this is hardly noticeable. The multitude of moves is incredible, pulled together with an easy-to-learn control scheme that feels natural. The realism is wonderful. The majority of changes are aesthetic though, an area that wrestling fans seem drawn to the most. Everything in the graphics department has been completely reworked. Trademark moves are included like the Rock's "Peoples Elbow," Mankind has Socko, and Austin gives the one-finger "salute." There are still clipping issues (something that has plagued the series since it's inception way back on the Playstation's Power Move Pro Wrestling). The crowd looks just awful with flat, blurry, barely animated sprites. The included Titan Tron videos are an appreciated feature, but in this condition, they may not be worth it. Theme music of all the wrestlers has been squashed into the cart and sounds quite muffled, but it's still recognizable and it does help bring the feel of being there alive. There is no commentary during the matches, something that is sorely missed since the music that plays instead is just dreadful. Thankfully, this can be turned off in the options menu.
Even with some of the flaws, this is the absolute pinnacle of wrestling games. Acclaim can longer release WWF games using their tired and outdated engine. THQ, bring it on. |