V-Rally 3 |
PS2 |
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Review by Greg Wilcox |
Atari/Eden Studios |
Racing |
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Graphics: 8 |
Sound: 9 |
Gameplay: 7 |
Overall: 8 |
![]() The best way to jump into V3 is through the Time Attack or Challenge modes. You can unlock new cars and reverse tracks while getting accustomed to the steering. Becoming successful at this game demands superhuman concentration and effort, and may cost you a few of your louder beer buddies. It’s nearly impossible to get very far with even the slightest distraction, and you’ll be restarting race after race until you know the courses like the back of your hand. In the arcade modes, crashing only makes you lose time and is hell on your car from a visual standpoint, but you can still finish a race. In V-Rally mode, sailing off the course or slamming into too many objects can end your season immediately. You’ll also most likely lose a wheel or two if you’re really creatively careless. When you start up the game, you create a profile that lets you choose a face and nationality, a nice touch these days. There are no licensed drivers or courses here, but the game gives you a fairly decent rally experience. You start out getting e-mails from a few racing teams offering you a spot on their team and a test drive. You’ll be able to do a short run on a random course, and if you don’t wreck the car and finish within the set time, you’ll be offered a job. If you complete the season with a good enough position, other teams will offer to take you on as a driver. Initially, you have access only to the 1.6L cars, which are slower, but handle a lot better. When the 2.0L offers start rolling in, you may want to brush up in Time Attack before committing yourself- these cars are fast, and a light touch is key in those races.
And it’s quite good looking as well. Eden Studios absolutely knocked themselves out with some fantastically solid and detailed car models. On the spec screens, you can rotate and zoom the cars, open up doors, trunks and hoods to check out the engine, seats, console and spare tire rigs. You can also see what each car looks like with different setups for the assorted weather and track conditions you’ll face in the game. The damage model is also great, more realistic than in World Rally Championship but not as thorough as the one in Colin McRae Rally 3, if you’re interested. Some of the course designs fare batter than others here in terms of overall impact, but you can’t ignore the sheer density and sense of scale you’ll get here. The weather and environmental effects are well implemented for the most part. If you’re really picky, you’ll see that tracks packed with lush foliage and rows of trees have fewer visual problems than the more open courses. But the game is locked at what looks like 60 fps, and you’ll be too busy paying attention to keeping an eye on the road than looking for problems. You’ll still probably notice a bit of pop-up in the African and Swedish courses and some other occasional minor graphic glitches in the replays, but the overall quality of the game renders these issues somewhat moot. Like any good rally game, the sound is excellent and really puts you into the driver’s seat. Engine noise, ground effects, your co-driver calling out turns (and occasionally berating you when you screw up badly), and the sound of stuff smashing when you hit it are all here. In a great touch, the in-game musical choices are slim. Other than the alterna-rock opening theme and some innocuously inoffensive demo and menu music, there’s not a scream, yell, or wail to be heard, which is fine with me. Too many racing games rely on pushing annoying licensed music to sell what should be a gameplay first experience. But hell, the folks that are paid to do this are going to keep doing it, so I’ll shut up about the practice and let them pay their bills.
But don’t let that stop you from grabbing this game if you’re a rally fan. Overall, V-Rally 3 is a highly challenging racing game that’ll keep your fingers on their toes from the moment you pop it in your PS2. If you’ve never or rarely rally, it’s the perfect rental for a weekend test drive, and a definite keeper if you can keep up with what it throws at you. |