Ultimate Ghosts'n Goblins |
PSP |
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Review by Matt Paprocki |
Capcom |
Platform |
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Graphics: 10 |
Sound: 9 |
Gameplay: 9 |
Overall: 9 |
Once into the first stage of Ultimate Ghosts'n Goblins, a remix
of the franchise's classic theme begins rolling along to the action. Even if the gameplay
was off, this initial theme is orchestrated well enough to bring a tear to any retro
gamers eye. As in the Goblin's series typical ways however, crying only adds
another aspect to the game that could kill you.![]() It's easy to write it off as bad design when tossing your PSP through a wall after falling to your death in stage four 18 times in a row. When used properly, it's sheer gaming beauty. It requires intimate knowledge, pinpoint accuracy, and sharp senses to pull through any of these stages. To flinch even slightly on the design side would be a disgrace to the fondly remembered titles that inspired this modern classic. Fans will undoubtedly feel at home. Not a single reference has been left out. In the first stage alone, you'll fall victim to shifting landscapes, sorcerers turning Arthur into one of many alternate (and weak) identities, new armor, wild weapons, and hidden treasure chests. The game's purely 2-D gameplay makes deep exploration possible, but only for those skilled enough to pull it off. Hidden items here seemed to be placed by the Satan of game design himself. As is the norm for any game, the secrets can be skipped, and the game can still be enjoyed thoroughly. The added weapons, especially in the case of the whip, give Capcom's latest a unique, stand out feel from its predecessors. Multiple shields play a role, allowing Arthur to take a few hits before going down. Magic proves to be a powerful ally as well. Aside from his trademark jump, Arthur has worked out a few new physical moves too. The ability to grab onto ledges means the developers can add even larger chasms to jump across. His new dash can make this easier, but with constantly regenerating enemies, finding room to use it extensively only adds to the challenge. ![]() If Ultimate Ghosts'n Goblins is what you expect it to be, this is one of the PSP's standouts for the holiday season. It lives up to its name as a flawless sequel. If you've never indulged in one of gaming's best, it doesn't matter where you start, whether here or back on the NES. You'll be dead in a few seconds either way. If that's what you find enjoyable, it doesn't come any better than this new PSP benchmark. |