Thunder Castle |
Intellivision |
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Review by Ryan Amos |
INTV |
Maze |
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Graphics: 9 |
Sound: 10 |
Gameplay: 8 |
Overall: 9 |
Thunder Castle has you controlling the heroic knight in his quest to destroy the forces of evil. As courageous as you are, you are not strong enough to defeat them alone so you'll need to find magic creatures to energize you and magic items to help slay your foes. The first level begins in a forest maze where you must defeat three dragons (a green, yellow and a red one). The dragons will get progressively faster after each defeat, and only after destroying them all can you move to the next maze. Level two takes place inside the castle where you must fight six sorcerers. They will come at you two at a time, and you have to catch a mouse to power up (energize) and defeat your foes. The final maze pits our hero against nine demons deep in the dungeons of the castle. They fight in packs of three, move very quickly and can trap you easily. This level is where the difficulty really ramps up, as you only have time for a quick strategy. Here, you'll need to find the magical skull to energize, but it teleports randomly around the dungeon, adding yet to the challenge. If you complete this level, you'll traverse back to the forest and fight the enemies again with higher difficulty modifications. The game's graphics are incredibly detailed, and the animation of all of the characters is astounding. Connie Goldman designed three unique, moving splash screens for each level, and it is something that makes this title stand out from any other Intellivision game. In a sly move, she also hid her name or initials (along with co-programmer, David Warhol's) in each of the splash screens. See if you can find them all.
There aren't many single player games on the Intellivision that reach the quality of Thunder Castle. Ultimately, its combination of outstanding gameplay, graphics and sound elevate it to an unparalleled level on the system. Connie Goldman and David Warhol combined their efforts on many INTV releases, but also worked on Racing Destruction Set for theC64 and Atari 8-bit. |