Thunder Castle |
Intellivision |
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Review by Joe Santulli |
Mattel |
Maze |
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Graphics: 10 |
Sound: 9 |
Gameplay: 8 |
Overall: 8 |
Just as Mattel was leaving their sinking ship called the Intellivision, another group was resuscitating it. INTV stepped in and brought the system back to life in the mid-1980s. When you look back at the work INTV did, you cant help but be amazed. Their games were truly groundbreaking Intellivision titles: the wonderful two player "Super Pro" games, the Atari conversions of Dig Dug and Pole Position, the brilliant pseudo-3D sequel to Burgertime called Diner, high-powered original titles Stadium Mud Buggies, Thin Ice, and Hover Force the list goes on. Suffice to say that INTV were pioneers in the "second life" of the Intellivision console. One of the first games released by INTV was this maze adventure game. It started as a contest winner at Mattel but was abandoned. Dave Warhol picked up the project years later and completed the game for release n 1986. The goal is to slay evil creatures, collect treasure, and progress through the forest, castle, and dungeon. There are magic items and creatures that will aid you in defeating the bad guys (dragons, sorcerers, and demons). Walls open and close, forcing you to think ahead and plan your attack or escape. Defeat each levels guardian and you move to the next screen.
If you havent heard of Thunder Castle, Id recommend you seek it out. Its a jewel for the system and a truly challenging action game.. |