Tapper |
Atari 8-bit |
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Review by Review Contest 2003! |
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Graphics: ? |
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Tapper is one of my favorite video games - among my top 10 most played
games at home. At the arcade, beer is the beverage of choice; at home its Root Beer, or
Mountain Dew. Mountain Dew in this version. Your job as Bartender is to get the beverages
to your thirsty customers, and then pick up their empty glasses. They enter one end of the
bar, and slowly move towards the other, until they get their drink. Then, they either take
it and leave as a happy customer, or stop - drink it - slide their glass back to you - and
continue walking towards you, waiting for another round. Fortunately, you are stationed at
the other end of the bar with a bottomless keg and an infinite supply of glasses. Every
press of your button fills up another drink and slides it down the bar to the next
customer. Sounds easy enough right? Well, you have to continue serving until the bar is
emptied - in all 4 bar counters at once. You cannot serve more drinks than are needed or you'll be sorry. A customer already drinking, or watching a floor-show will ignore another beverage. So, if you slide one glass too many, it slides by and crashes - and you lose a life. If you don't catch all the mugs they slide back, again, you lose a life. Finally, if you allow any patrons to reach your end of the bar, they grab you and beat you up, and again, you lose one of your 5 lives. A bonus life is earned at 50,000 points, and some time(s) later. I have not played well enough to determine these as yet. There are 4 different bar scenes, each representing another level. There are 2, 3, 4 and 4 rounds respectfully to each level, with every round and every level getting progressively faster, with more customers. The 3rd and 4th bars are split such that every other counter is facing the opposite direction. This is enough to drive you nuts. But to me it is the all-time most challenging hand-eye coordination classic video game ever. Level 1 then follows level 4, but it is much faster each time around. You do get a short breather after completing a level, when you enter the bonus round. Here, you get to play "Beer Hunter" as Bob & Doug MacKenize called it, where all but one beverage can is shaken up. The mad beverage shaker, Sneaky Pete, then mixes them all up and you have to keep track of which one wasn't shaken. Guess right and get a nice bonus to your score. Guess wrong and get a wet head. There is also a brief reprieve if you serve the right customer very quickly. When you do, they leave a tip on the table and you have a few seconds to run down the bar and grab it. If you collect it, the bar stage is lit up and filled with dancing girls. This instantly stops most of the crowd from moving as they watch the show. You'll still get a few who want their beverage, and more who'll pop into the bar, so you never completely get a rest. There's just no stopping until the bar is cleared. If you take too long to clear the bar, the patrons all whip their glasses back at you so fast that you are guaranteed to miss one of them. For the 8 bit Atari, Tapper is not that easy a cartridge to find, so you'll have better luck finding this on disk, or emulation. More specific details are: Controls, Gameplay, Graphics, Sound, and Addictiveness. Control: Gameplay: Graphics: Sound: Addictiveness: Atari 8-bit Designer: Ken Jordan, also listed for the SEGA version for the Atari 5200, which probably never made it to a prototype. *Note: Screen shot is of the Commodore 64 version. |