Super Bowling |
N64 |
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Review by Nathan Dunsmore |
UFO |
Sports |
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Graphics: 7 |
Sound: 6 |
Gameplay: 6 |
Overall: 6 |
UFO went out of their way to think outside the box with Super Bowling.
Fifty- percent fantasy and fifty- percent anime, many of the new concepts may be enough to
turn off the hardcore, passionate players of the sport. As for the casual bowler,
this is one of the most unique bowling experiences they could ask for. Starting from scratch with two bowlers and lanes, Acquisition will likely be the first mode players will tackle. Hidden bowlers are unlocked by defeating them on their home turf in rounds best out of three. Achieving the highest score in vs. matches is bowled straight out the door and the new intense objective becomes keeping your timer from reaching zero before your opponents. Bowling over a complete set of pins rewards time while any gutter withdraws time. Golf is a marvelous union of two
sports, in which the task is to bowl over a given number of pins under a par limit.
Challenge also plays on similar terms, where you clear as many frames possible in under
five attempts. It is no deeper than any other bowler or sports title and all characters
have special groove areas so bowling a perfect game can be easily accomplished. |