Strip Fighter II | PC Engine | ||
Review by PC Kwajalein | Games Express | Fighting | |
Graphics: 7 | Sound: 5 | Gameplay: 6 | Overall: 6 |
Some
games are clearly parasites. A ‘parasite’ game is one created in the
wake of a highly successful game of the same genre. Strip Fighter II (or
2) is such a game. Just by viewing the initials ‘SF2’ you can
obviously see that it’s trying to cash in on the success of Capcom’s
own Street Fighter II (again, or 2). But there is something Strip Fighter
II is offering that Capcom never thought about. It’s something that Ken,
Ryu, and especially Blanka could not offer to a gamer… nudity. That’s
right; what do you think the ‘strip’ part of the title was for? Seeing
as how M. Bison, Zangief, and Dhalsim wouldn’t exactly be naked model
material, the creators of Strip Fighter II, Games Express, incorporated an
all female cast of six fighters. How considerate, seeing as how there’s
a woman for just about every lowly pervert (including me) that picks up
the controller to play the game. Martha-
Some guys must really dig muscular women that sport blonde mohawks, and
fight in fur boots with cow-patches. I’m serious! Her boots appear to
come right out a commercial for Chic-Fil-A restaurants. Amanda-
Some guys like big girls and Amanda would be their choice for a fighter.
She’s a hefty, barefoot fighter from Brazil; the land of purple afros,
and tasseled ankle bracelets. Nina-
Why not? A blonde, European pole dancer makes for an interesting fighter.
I’ll be damned if there is a female fighter game that doesn’t have a
selectable stripper. Games
Express, again setting the standard. Medusa-
This fighter is for the guys experimenting with animal sex. In addition to
her red high heels, she wears no clothes, but she does wear a snake. This
snake has managed to act as a bra, thong, and an occasional projectile
attack (leaving her totally naked temporarily). Sexual themes involving
legless reptiles and Greek mythology figures have never been captured so
accurately in a game before. Bella-
This southwest American fighter dons an eagle headdress and metallic shin
guards. You can thank her for making the already endangered American bald
eagle population one bird short. Yuki-
The Japanese representative in the game. Suprisingly, this one is pretty
much normal. If all the fighters from Strip Fighter II were invited to
sign autographs, Yuki is the one that wouldn’t scare the general public
away. Yep
those are the characters. And each comes with their own array of attacks.
Many of which reveal plenty of skin and present “naughty angles” of
viewing. These ladies have moves that bare all and bring the pain at the
same time. Be it naked dragon punches (Yuki), Titanic Titty Twisters
(Amanda), garment tossing (Medusa), or Spiraling Colon Blasters (Bella),
there is no need to ever again pause Chun Li during a jumpkick. I must not
forget to inform you that winning rounds results in even more nudity. Win
one round and you get to view a model in lingerie or swimwear. Win the
next round, and see the model in her birthday suit. There are six models
in all; but unfortunately, these models are not the fighters themselves.
Being the perv that I am, I so much wanted to see Martha without her line
of dairy apparel. Let’s
talk graphics. In fairness, I
must give Strip Fighter 2 some credit. Firstly, the fighters are all drawn
to a competent level of scale and detail. No matter how strange the
fighters look, at least they’re each put together with some kind
attention to appearance and size relationship to their opponents. Also, I
can’t really knock the animation. Even though the frames aren’t as
numerous as Capcom’s work, Strip Fighter 2 does convey to the player
what is interpreted as movement from all the characters. There are a few
(and I do mean ‘few’) instances where I’m pretty impressed with the
animation. Each fighter comes with her own stage, or background. Again, I
say there’s nothing really wrong here. The stage backdrops, in my
opinion, are done alright I suppose. We’ve got the arid southwest
American desert, Japanese temples in the snow, Greek ruins, and few other
scenes from parts of the globe. Bella’s stage does feature a frozen
waterfall, which is hard to believe since her stage is in tropical Brazil!
The models you see after every victory, are clearly digitized photos. You’d
think that they would’ve selected prettier models, but that’s another
disappointing story. Other than that, no other real gripes to report from
the graphic department. Sounds
and music. You gotta have sounds in a video game. In fact, to increase the
gameplay, you need to have plenty of sounds. Strip Fighter 2 has sounds…
just seventeen of them. The fighters all share most of the vocal effects.
If you were blindfolded and heard one of the vocals from the game, odds
are it could be any of the fighters. With the advantages of the PC Engine’s
audio capabilities, you’d think that Games Express would try a little
harder. Nope. Instead, we are given six women that have all been born with
the same exact DNA that’s responsible for larynx development. Nine
soundtracks are available for your listening needs. What can I say? The
tunes range from adequate to ‘oh my God, make it stop!’ The latter is
especially true of the Japanese porn music that plays on the model display
scenes. I
have mixed emotions regarding the gameplay. First, the good. Once you
learn the moves, it’s kinda fun seeing them in action. A lot of them are
incredibly easy to pull off too. A few moves require no more than three
press of the d-pad to activate. In addition to the regular kicks and
punches, the fighters have at least four special moves apiece, so jumping
from character to perform the moves is somewhat redeeming, in my opinion.
Now, the bad. In order to really play the game, you need a six button
Avenue pad. A regular two-button pad will work but your moves will be
severely limited as you are only given one kick and one punch to use. Six
button Avenue pads are rare, but if you want to play Strip Fighter 2, I
highly recommend one. “What? Wh- what happened?!” This is probably a
phrase you’ll use since at times during the game, your regular attacks
will cease to function! That’s right, other than jumping and special
techniques, you will temporarily be at the mercy of your opponent. This
brings me to the AI of the game. There are two modes in which it operates:
incredibly cheap, and incredibly stupid. Nothing is more maddening than
being trapped in a corner, getting your ass whipped with an electric strap
throughout the entire round. On the flip side, the AI doesn’t seem to
mind foot sweeps. At times, you can sweep the computer’s opponent for
the whole round and end up perfect battles. This may be the cause for the
occasional “power outage” of your regular attacks just so the AI can
beat the excrement out of you. Conspiracy? Who knows? I’d also like to
mention that the characters have no storylines from what I can tell.
Despite giving us the names of the fighters, their height, weight, and of
course measurements, Games Express provided us with no storyline. I can’t
read Japanese, but after defeating all the characters in the game
(including your own) there is no ending for any of the fighters. We don’t
get to see Amanda chugging down a Slim Fast shake, we don’t get to see
Bella single-handedly wipe out America’s rarest birds, nor do we get to
see Nina perform lap dances on the crotches of numerous world leaders.
Instead, you are treated to a medley of the same lifeless models you’ve
seen after your previous victories. The
tally goes as follows: Graphics:
7 Sound
& Music: 5 Gameplay:
6 Overall:
6 |
Last updated: Friday, November 14, 2003 10:00 PM