Steel Talons |
Atari Lynx |
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Review by Matt Paprocki |
Atari |
Flying |
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Graphics: 5 |
Sound: 4 |
Gameplay: 6.5 |
Overall: 6 |
![]() On the surface, Steel Talons (a port of a kick ass sit down arcade game) is your basic, bare bones arcade style helicopter game packed with tons of squares and triangles representing the landscape. Yes, the Lynx can handle scaling, rotation, and all of the other goodies that come along with the magic of mode-7. One thing it should never be doing is trying to push polygons. The frame rate never rises above 10 fps ruining any sense of actually flying an attack chopper. The missions are pretty much standard fare, run and gunning style. You'll be taking on missile silos, planes, tanks, and other assorted mechanical nasties. There's a time limit to each of these tasks, but your allowed to continue on most missions if you go over. Each of these missions is introduced with a whole bunch of grainy digitized voice, and excellent touch that gives it that retro arcade feel. Unfortunately, that's the extent of the sounds aside from generic gunfire and helicopter blades turning. Nope, no music during the missions.
If you love polygons and your dying to see some on the Lynx, then by all means, go for it. There's a very playable game that can be picked up and played for marathon sessions or just a quick time killer. Honestly, if it wasn't for the frame rate issues, this would be a killer-app for the too-short lived Lynx. If your desperate for flight on the go, dig up Blue Lightning first. |