Spyglass Board Games |
Xbox Live Arcade |
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Review by Matt Paprocki |
Microsoft |
Board Games |
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Graphics: 6 |
Sound: 5 |
Gameplay: 8 |
Overall: 8 |
Advertised with the Xbox Live Vision camera when it released in September
of 2006, Spyglass Board Games finally ends up on the Xbox Live Arcade on August 8,
2007. Whatever the reason for this rather drastic time span, the wait was worthwhile. This
is a steal at the $5 price point, with fun relaxing titles, sharp graphics, and fun camera
support. This title will fare better online. The single player experience is limited, going up against a smart computer AI that can certainly hold its own. Its fine for a time waster or a few achievements. Beyond that, the only purpose youll find for it is to get familiar with the interface before heading online for some true competition. It may be difficult to place Checkers into the realm of hardcore gaming, yet it produces some intense results. Chess is self-explanatory and sells itself. Mancala is an odd and likely unfamiliar title to many involving the shuffling of small pieces across a number of sections to land them on your base. Reversi is the final inclusion, won by flipping pieces over each other to control a checkered board. The interface is for the most part fine. All the game boards can be rotated with the right analog stick, though only Chess benefits as the pieces can block your view. Green dots indicate where moves can be made in everything except Mancala (which cant offer the assist simply because of its nature). Pressing Y at any time brings up the Vision camera menu (if you have one available, of course). Sadly, all changes force you to leave the game board instead of allowing for a quick change while playing with one of the many unused buttons. It doesnt lose your spot, but it is an annoyance for the other player as they await your changes when its your turn. Added camera choices include foreground objects to make it look like youre in a jungle setting (amongst others) and various fun house mirror effects. Game swapping is wonderful, and easily Spyglasss best feature. If you need a break from a tough Chess match, pressing X will change the game choice immediately. At any time, you can return to Chess with your game still in progress. A fun variant to try online is to let each player make their move in one game, swap, and repeat. What are missing here are some better explanations. Mancalas deeper aspects are still confusing after reading the basics for newcomers in the menu. The green dots in Chess that will help unfamiliar players along fail to highlight pieces which could be taken, instead showing up on only the open squares. In addition, there is no option to change the rules. For instance, Checkers forces you to jump if its possible to take a piece somewhere on the board, which radically alters the strategy needed. While technically correct, its typical human error to miss a potential steal when playing in real life and this simply doesnt consider that. The unobtrusive music in the background suits the game, though it sounds like it comes from a nature CD. Certain tracks are nothing but birds chirping and water running down stream. It clashes somewhat with the barren background of pure white light. A few images to spruce this up certainly wouldnt have hurt. The multiples boards themselves are fine with some neat options for the types of graphical effects. Unless you have some urgent need for virtual Chess with someone in the same room as you (as opposed to playing this with a real life board), Spyglass isnt the best way to spend $5 in the crowded Live Arcade. For those with Xbox Live, and of course the underutilized Vision Camera, this is an oddly addictive collection of mostly familiar casual titles. Its a fine break from the usual running and gunning of modern gaming, and a great way to unwind while chatting with friends. |