Space Jockey |
Atari 2600 |
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Review by Rob "Dire 51" |
US Games |
Shoot'em-up |
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Graphics: 7 |
Sound: 4 |
Gameplay: 8 |
Overall: 6 |
The tables have turned. Now you're the one piloting the flying saucer, and you're out to destroy as many Earth defenses as possible. Space Jockey is one of the few games to place you in this position (the only other one I can think of that's similar is Activision's Laser Blast).
The enemies never stop coming. You simply have to avoid their shots and blast as many as possible to rack up the highest score. This is video game simplicity at its finest, ladies and gentlemen. The formula's worked in countless other games, some of the more notable ones being Galaxian and Galaga. However, it doesn't work quite as well here, as Space Jockey does get quite repetitive - even more so than Galaxian. The above enemies and obstacles are all you face, and always just three at a time, no more. If you're easily bored, then you won't get much enjoyment out of the game.
Overall, Space Jockey is merely average. There are many other side scrolling proto-SHMUPs on the VCS which are more entertaining (such as Laser Gates, for one). Try it out if you like, but don't be surprised if you find yourself moving on to another game before too long. |