Skeleton Warriors |
Saturn |
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Review by Matt Paprocki |
Playmates |
Platform |
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Graphics: 6 |
Sound: 9 |
Gameplay: 7 |
Overall: 7 |
![]() That doesn't of course mean that this is a bad game, it's just not Earth shattering in any way. At its heart, "Skeleton Warriors" is a very simple hack & slash platformer. Controlling Prince Lightstar (that name is worse than Lonestar from the Mel Brook's classic movie "Spaceballs") players walk to the right, tearing apart various enemies who get in their way. Lightstar has the ability to swing his sword in various directions and shoot a small beam when he has the proper power-up. He can also jump on enemy's heads and cause damage like any real video game hero should. Breaking up the generic sections of the game are 3-D space bike levels. These fail miserably. These automatically forward scrolling stages have the players shooting lasers and very accurate homing missiles at the various enemies swirling about on ground level. Player can adjust their altitude and move left to right, but that's it. You only move along the speed the developers decided was perfect. Not only are the controls touchy, they just aren't fun. Thankfully, you won't spend much time here. The majority of the game takes place in the standard 2-D viewpoint.
Graphics are impressive in the 2-D levels, a unique mixture of both polygons and pre-rendered backdrops. Character sprites are done with style and flawless animation. It can get crowded very quickly, but the Saturn handles it with almost no trouble. Things go awry when the game goes completely 3-D. Likely due to a lack of hardware power and the fact that this was an early release, pixels are huge while the drab colors give everything a monotone look. Polygons seem to disappear, warp, and then reappear in front of your eyes. It's ugly, but really not enough to detract from the beauty of the scrolling stages. Tommy Tallirico provides a fantastic soundtrack for this title, which not only adds atmosphere, but also really gives the game a unique sound. Orchestrated for the most part with a little bit choir work, it's amazing to think this guy never worked in major motion pictures. Sound effects are decent, especially the crumbling skeletons. Other than that, everything is pretty much standard fare.
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