As strange as it sounds, there's no better way to describe this game than
just plain dorky. It starts to have value when you get lines in the game like "I just
got a pair of Rollerblades and I want you to help me score enough points to enter the
Rollerblade competition" along with "Wow! This is getting to be fun, now lets
try the park." The game is aimed at
kids but the game will be way too tough for them to manage. The only ones to get anywhere
would be an experienced gamer, hence where the dorkiness comes from.
At first glance, the game resembles Paperboy with its ¾ perspective and actually
looks fairly decent for about the first minute or two. Then things fall apart. The game is
only hard because the programming is detestable.
Those of you who have played any of AVE's non-puzzle games will understand. This game has
a timer that's way too short and some areas where the controls just don't respond causing
you to wipe out. Controls are mostly awful. You can perform tricks to raise your score,
though they're frustrating (if not impossible) to pull off.
Stages are about three to four screens long and then the same scenery and obstacles repeat
for the entire stage. Obstacles never grow harder either. The graphics could be passable
if the stages didn't repeat as often as they do. Later stages have too many obstacles and
the timer is far too short. After only a few falls, the timer runs out and you have to
start the game over. Give this game some generic sounds and a mindless carousel style
soundtrack that endlessly loops and it only gets worse.
There are no saving graces for this game. Rollerblade Racer honestly feels like
it came out on one of those generic Taiwanese consoles where every game is unplayable.
Being harder to find it probably its strongest asset.
|