Ninja Warriors |
SNES |
||
Review by Matt Paprocki |
Tatio |
Action |
|
Graphics: 9 |
Sound: 7 |
Gameplay: 8 |
Overall: 8 |
Though you wouldn't know it from the title, "Ninja Warriors" is a sequel. Originally released by Tatio, the expansive arcade screen (up to three linked together) made the game a remarkable sight compared to the machine next to it. It was truly under appreciated for its time so the sequel only appeared on the SNES.
It doesn't take long to figure out the game is seriously lacking depth. That's ok. The core mechanics are strong enough to carry it through the eight stages. Combos in the classic beat-em-up vein are now the key piece to the player's repertoire. Those will get you through the earlier stages, but later on, you'll be required to mix things up as more enemies are introduced. You'll need to work around foes that block, can only be hit from behind, and catch some of the speedier ones. If your combos are not working, you can grab someone and toss them into a pile, taking everyone down in the process. In fact, the somewhat ridiculous final battle requires this move. It's easy to make yourself look powerful without much work, especially if you get the hang of the jumping maneuvers. You also have a special attack that slowly charges as you make your way through the crowds. Get knocked down however, and it restarts. There are some sporadic ideas that never seem to be fleshed out. For instance, you can break a few background objects by tossing an enemy to the proper spot, but there are only a few instances where this is possible. There are also objects scattered through the various stages that can be picked up and thrown. These are also included sparingly and there's little variety.
There's some great music to brawl to in the background. It uses the system's capabilities fine, but there's a certain sameness to each track. You'll be hard pressed to differentiate between the theme for the first and final stages. A few of the boss fights are about the only tracks worth mentioning individually. The death of each enemy is accompanied by a generic scream and by the end, you'll never want to hear them again. It's easy to be hard on the game since it's so simple. It doesn't really seem like a sequel either, more of a remake with new features. Still, if the gameplay is engaging, none of that really matters. "Ninja Warriors" is a well worth tracking down if you enjoy some mindless action and you can ignore some of the small flaws. You won't need to think much, which makes it a great stress reliever and time killer. What more do you need? |