Neo Turf Masters |
Neo-Geo Pocket |
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Review by Matt Paprocki |
SNK |
Sports |
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Graphics: 6 |
Sound: 6 |
Gameplay: 8 |
Overall: 7.5 |
![]() You'll select from one of eight golfers and challenge a basic stroke play, another player via link cable, or go for the triple crown. You'll need to finish first on each of the courses during two day tournaments while attempting to gain the best of the best bragging rights for the game. Doing so will also earn you a new set of clubs, making the game infinitely easier. The actual golf portion of the game is what you would expect from a portable. Two meters determine the power and spin of your shot, while putting only requires a power meter and an aiming cursor. While this may seem simple, the three courses provided are BRUTAL. Sand traps, tall trees, lots of water, and some decent breezes add to the difficulty. It can be downright infuriating at times when the ball bounces off a tree even though you had hit the same exact shot last time around. Be forewarned this game requires a massive amount of patience, much like the real game. Simplistic animation and sounds don't necessarily add to the experience, but what's here does the job it needs to do. Each of the golfers has their own unique look not only in game, but in the cinemas as well. The music resets itself after every shot, slightly annoying, but each course offers up it's own track adding some variety.
There's a great 8-bit styled golf game here if you're patient. The difficulty really ramps up quickly if your not extremely careful with every shot, unlike many other golf games of this style. Give it some time, win the triple crown, get yourself one incredible of a set of clubs, and you'll find one of the most enjoyable golf games ever conceived on a portable. |