Namco Museum Battle Collection |
PSP |
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Review by Matt Paprocki |
Namco |
Compilation |
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Graphics: Varies |
Sound: Varies |
Gameplay: Varies |
Overall: 8 |
![]() Pac-Man Ms. Pac-Man Galaga Galaxian Rally-X New Rally-X Dig Dug Dig Dug 2 Xevious ![]() Mappy Tower of Druaga Dragon Buster Grobda King & Balloon Rolling Thunder Motos Those are all in their original forms. For the vertically oriented games, you can turn the console onto to its side to respect the original aspect ratio of these games. Stretching horizontally to fit the widescreen of the console leads to graphical problems, the PSP's refresh rate not quite what it needs to be. Emulation is spot-on all around, though Rolling Thunder seems to be moving at a faster clip than it used to (and that refresh rate issue reeks havoc on the brightly colored title). That's a small adjustment. ![]() The rest remain classics, including the criminally under appreciated Dig Dug 2 which radically changes the mechanics for a completely new game. That's not all Namco Museum Battle Collection offers though, and this is where things become interesting. Game sharing is prevalent, and multi-player is included where appropriate. The biggest extras are remixes, newly updated versions of the classics. These are certainly not for purists, radically altering these games with bonuses and power-ups. Dig Dug, Rally-X, Pac-Man, and Galaga receive this treatment. The graphics are the most obvious upgrade, adding polygons and rendered sprites to maximize detail without actually losing the styles of the original. All of the music has been remixed to, falling perfectly in line with an outstanding mix of music during the start up menu. These respectful updates offer fresh experiences, without losing what made the games great in the first place. These are the reason to own this UMD. ![]() |