Mystic Defender |
Genesis |
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Review by Matt Paprocki |
Sega |
Platformer |
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Graphics: 5 |
Sound: 6 |
Gameplay: 4 |
Overall: 4 |
![]() This first gen title moves quickly, which is enough to add to the difficulty. It's absurdly paced, and while the controls are quick to respond, it doesn't feel like you're really handling the character. Pitfalls are rare, though you will still be slaughtered by re-appearing enemies if you drop. ![]() Magic power is the characters main source of firepower, spewing various means of death from his hands. There are multiple powers, some which are useless (fire) and others that work fine (standard shot). His jumping skills are adequate for the most part, and he can turn quick enough to avoid any moving obstacles. The issue at hand is there are far too many better platformers out there for someone to waste time on this. It's ancient graphically (especially with the backgrounds), and even some odd, obscure titles just like this are far more recommendable. The Genesis offers too much, and Mystic Defender can't survive against some of the best. |