Super Mario Kart |
Super NES |
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Review by Joe Santulli |
Nintendo |
Racing |
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Graphics: 8 |
Sound: 8 |
Gameplay: 10 |
Overall: 9 |
![]() In Super Mario Kart, your perspective is from slightly above and behind your kart similar to Nintendo's own F-Zero. The tracks spin and wind beneath you with incredible smoothness, although the backgrounds are pretty flat. There are several ways to play, the racing games all involve the obvious get to the end objective, with a special "battle mode" for two players mixing up the action a little. In battle mode, you have to hunt and destroy your opponent's kart in a pseudo-virtual-reality contest.
This is certainly a game you can come back to, and you can just pop it in and play with anybody. There are lots of ways to handicap players, so there's seldom a mismatch. The graphics are cartoony, reminiscent of Super Mario World, but they're colorful and well animated, and the background tunes are fun to listen to. I couldn't ask for much more! Well, I could, but I'm going to go a few laps against that turtle with the long tongue instead. |