Madden 06 |
PSP |
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Review by Matt Paprocki |
EA Sports |
Sports |
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Graphics: 8 |
Sound: 6 |
Gameplay: 7 |
Overall: 7 |
![]() Missing most of the typical game modes, Madden '06 arrives with a whimper. There's no standard season mode, no deep, involving create-a-player, and the actual gameplay enhancements are minimal. Instead, exclusive to the PSP version are some quick mini-games, which add little to overall package, and even less to the NFL experience. On the field, the vision cone passing added to the home console renditions this year is thankfully gone, both because it was needlessly complicated and there's only one analog stick available. Precision passing remains, a nice feature that lets QBs direct passes to specific areas near the intended receiver. It's a subtle change that will be passed over by novices, while players more familiar with the series will swear by it. ![]() Tackling is fine, the reasonable player models likely looking as good as they could be. Collision detection is perfect, and breaking a tackle is a great feeling. There are moments of slowdown when stepping to the line of scrimmage. It's a small annoyance and doesn't affect gameplay. This can create some problems with the link mode, allowing true overly die-hard Madden fanatics to continue their franchise on their PS2 from their PSP. Simply connect a USB cable to the Playstation 2 to download the necessary data. It's an easily explained step-by-step process. The obvious gameplay differences will either change the way your franchise was played, or mess up otherwise realistic stats. ![]() That's hardly a major problem when the game crashes however. Countless reports, complaints, and personal experiences show that this one was severely rushed with coding problems. Be extremely careful when exiting week two (sometimes later) of a franchise game. Madden '06 will completely shut down your PSP; powering it off and there's no way to stop it. There have also been sporadic reports of the game erasing memory sticks of all their data, though this hasn't been confirmed. It's not the only problem to contend with either. The game will occasionally hang up during the brief between-plays loading moment. Sometimes pausing will help, as it does to the kick meter when that fails to show up during a kick-off. Other times you'll need to exit the game completely. All of this seems random, and there's nothing that can stop it. ![]() |