Ken Griffey Jr. Major League Baseball |
Nintendo 64 |
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Review by Jeff Cooper |
Nintendo |
Baseball |
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Graphics: ? |
Sound: ? |
Gameplay: ? |
Overall: 4 |
Nintendo's marketing and
advertising crew deserves four stars and a gold medal. Their carefully crafted TV
commercials create an astonishing illusion to make this shitty videogame look fun. Don't
be fooled. This latest installment in the Griffey
series is yet another flop in the amazingly uneven library of N64 games. I struggle to think of anything positive to say about this clunker. The unimpressive graphics are blown away by other baseball offerings for the N64. The gameplay is so-so at best. It lacks basic features like create-a-player and even instant replay. The bland announcer adds nothing in the way of excitement with his shockingly limited commentary, and the AI would make you think this was programmed by the producers of "Dumb and Dumber." Tie game, bottom of the ninth. Runners on first and second, one out. You
crack a sharp grounder directly to the second baseman. He throws the ball to third instead
of going for the double play! This sort of thing was intolerable five years ago. Was this
game play-tested? Whiff a batter on a 40 mph change-up, and Griffey's voice will suddenly
chime in with some insipid comment about the pitcher's unhittable fastball. When the
computer's starting pitcher grows tired he responds by taking more time--lots more
time--to deliver a pitch. You'll find yourself screaming at him to throw the goddamn ball
and wondering why any moron (no doubt in a ridiculous effort to inject
"realism") would add this painful slowdown feature to the game. I rated this game a 4 not because there is no fun to be had (it's at least playable, in
spite of the flaws) but to warn you not to buy it. You'll have much more fun with any of
the highly rated baseball games for the Saturn or Playstation; more
importantly, Acclaim's All-Star Baseball for the N64 greatly outshines the Griffey
disappointment in every area. |