Jaws |
Nintendo NES |
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Review by Will Matson |
LJN |
Action |
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Graphics: 7 |
Sound: 3 |
Gameplay: 4 |
Overall: 5 |
Jaws is one of many movie licenses for the NES. It is better than most but still falls into the category of average when compared to other games in the NES library. The graphics look nice, given the system they are on. The title screen looks good and the graphics also are well done during the various stages of the game. During the underwater scenes, the characters (player and enemies) are small but the detail is excellent. It is very easy to figure out what the characters are (your diver, stingrays, sharks, jellyfish, etc.). The scenes where your boat battles Jaws in a fight to the finish are also well detailed, with the exception of the water itself, which appears to have tiles. The sound (music and effects) are far less stellar. The soundtrack is very repetitive, to the point where you feel like strangling somebody if it doesn't stop or change the beat. There are only a few different tracks of music. The sound effects (on the shooting) remind me a lot of Centipede for the Atari 2600. Like the sound, the gameplay also takes a hit. This game, quite frankly, is pretty boring. There is little challenge throughout the duration of the game. The only challenge is in the shallow water scenes since there is very little room to move around and evade your foes. All of the action in the deep water scenes, however, are a complete piece of cake. An experienced gamer will have little trouble. The controls are smooth and won't serve as an excuse. I will take a little time to cover the plot. There isn't much to do in Jaws. The point of the game, as you'd expect, is simply to stop Jaws. You start the game at a port and you travel across a large body of water to another port. To finish the game, you need to travel back and forth between the two ports several times. Each visit to a port enables you to power up (in exchange for a certain number of sea shells). While traveling back and forth from port to port, you hit unseen 'objects' (unless it is Jaws, who you can see). From there, you are drawn into underwater battles with sea creatures and sometimes even Jaws. In that aspect alone, it is akin to early rpg's that had several 'random battles', i.e. Dragon Warrior. As a diver, shooting sea creatures with a spear gun will give you the seashells needed to power up. You continue until the screen is clear of enemies. From time to time, you compete in bonus stages for more seashells. Occasionally, you will bump into Jaws and you work his power level down until you can draw him into a final battle in which he charges your ship. Oftentimes, it takes several battles with Jaws to work down his energy. It's similar to the Friday the 13th game, also by LJN, in which you fight Jason several times taking down his energy level slowly. From there, you are drawn into a final battle with Jaws, in which he charges your ship. That's it, there is nothing else to do. Considering the number of undersea battles you are drawn into, the fact they last far longer than most random RPG fights and after every couple of battles you'll play a bonus game, you'll have a large number of shells in no time. As you would guess, it gets tiresome being drawn into all these battles when you don't need any more shells and would be fine just going back and forth port to port. Powerups you can obtain include increased shot strength, a submarine (which increases your firepower and adds bombs to your repertoire), a motion tracker (for keeping tabs on Jaws) and also strobes, the latter being used to finish Jaws once and for all. Overall, there isn't much to do in this game and what there is to do can be fun initially but quickly grows tiresome. The best part of the game is traveling back and forth to ports, because at least you feel like you are making a little progress, since wearing down Jaws is pretty meaningless until you obtain a few strobes. While a good time can be had beating the game the first time around, this is one you probably will never go back to after finishing one time. Back in the glory days of the NES the verdict for this game, just like a Jaws movie sequel (2, 3 or 4), would have been rental only. Here are a few gameplay tips to help you through: -When you bump into Jaws with your boat, you are drawn into battle with him. Unlike other undersea battles, you can move your boat from side to side and fire bombs at Jaws. Take advantage of this time and fire as many bombs as you possibly can at Jaws before your boat is hit, which sends you diving into the water. The bombs are far more effective than your spears and will wear down Jaws a little.
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