Gekido Advance |
Game Boy Advance |
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Review by Matt Paprocki |
DSI Games |
Beat'em-up |
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Graphics: 8 |
Sound: 6 |
Gameplay: 3 |
Overall: 4 |
![]() Picking up one year after the first game, Tetsuo is once again called into action to combat some evil entities in a small farming village. The setting is quite different than the futuristic cityscapes that filled the first game, but the developers obviously felt this was appropriate. The multi-player aspect has been removed entirely. Each stage features numerous RPG-like story elements and the ability to speak with people in the town. Instead of the usual "walk left and kill" monotony that most B-E-U's fall into, this game has players going down underground, skipping across rooftops, and backtracking to reach the final destination. Keys will be needed to open specific gates/doors and you'll occasionally be called upon to locate a specific item. Everything is presented in a wonderful 2-D style that mimics the classic style of the beloved Sega Saturn. The animation is superb and amount of combos included here is insane. Juggles are simple to perform and the overall presentation can't be beat. In fact, this is some of the best animation to be found anywhere on the console. The incredible combat system only serves to enhance what was nearly a perfect beat-em-up.
As if all this wasn't bad enough, passwords are only available at the end of each stage. Dying sends you all the way back, dooming players to repeat the infuriating segments they barely made it through the first time. The music does help to calm players down and keep them involved, but the same battle theme repeats itself every time contact is made with an enemy. It must be unbearable to be a game tester trying to suffer through this game. Completing the second stage is a near impossibility for anyone without the patience of a saint. Tossing your $100 Game Boy Advance will not help the situation either. If this was a simple, straight forward beat-em-up, this would be a must own game. Shame the developers tried to be different. |