Gauntlet |
Xbox Live Arcade |
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Review by Matt Paprocki |
Midway |
Adventure |
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Graphics: 8 |
Sound: 5 |
Gameplay: 4 |
Overall: 4 |
It may have been the beginnings of the action-RPG genre, but time is not
on Gauntlet's side. Its purpose, sucking down four players quarters at once, is
obvious. Blatantly so in fact, and as such, Gauntlet isn't worth playing
regardless of the console it's on.![]() Gauntlet earned classic status thanks to its multi-player, a perfect set up for Xbox Live. Four players can take this one on, though the level design restricts this. Single corridors only let one person lead, while the others trail behind unable to throw/shoot their respective weapons. Open stages are the only ones that allow for true teamwork, especially since the stages require the players stick together on the same screen. This specific version of the game, aside from Xbox Live play, doesn't offer much in the way of new material. The only real upgrade is a slight graphics boost and widescreen support. Achievement Points are easily accessible to anyone willing to give this one time. Excluding blind nostalgia, the tremendous variety of Live Arcade games sends Gauntlet to the bottom of the quality list. Four-player Xbox Live play is fun in short bursts, but wears thin when the basic, simplistic, and cheap gameplay shows through. It's hardly worth the effort anymore. |