Doom |
Jaguar |
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Review by Matt Paprocki |
id |
FPS |
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Graphics: 7 |
Sound: 5 |
Gameplay: 6 |
Overall: 6 |
![]() The Jaguar version of this PC classic runs full screen with no borders (which was usually the case with other versions). The resolution is a bit too low and the entire game is impossibly dark. There is no way to lighten things up either, lacking the contrast option so many others offered. The frame rate is nice and speedy, rarely slowing down. Some of the classic monster's this game is famous for are missing, including personal favorite, the giant robotic spider. Corners have been cut on a few stages and not all of them made it from the PC. There are two stages exclusive to the Jaguar port bringing the total number to 23. Sadly, while the game will let you pick up on any stage you've completed, it does not save any weapons or armor. The game can be played co-op or in death match, but it requires linking 2 Jaguars together. There's a common "network error" problem with this feature, and it's been well documented on various websites. Though bulky, the controller works great here, providing that you have the overlay that came with the game. Without it, you're going to suffer from frustration. It's the only way to switch weapons and though nicely drawn on the controller overlay, just try it without one. Strafing and opening doors is no problem.
Of course, the best way to play this one is the PC version. The Jaguar port is one of the better renditions of the classic game on a console (especially as far as cartridge versions are concerned). This will all depend of course on whether or not you can locate the overlays and can live without the music. If not, and you're dying for some FPS action, then there is always a blistering translation of Wolfenstein on the Jaguar that is just superb. |