Disgaea: Hour of Darkness |
PS2 |
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Review by Greg Wilcox |
Atlus/Nippon Ichi |
RPG |
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Graphics: 7 |
Sound: 9 |
Gameplay: 10 |
Overall: 9 |
While games with dark themes are fairly commonplace these days, they
often try much too hard to be hip to a particular gamer demographic, leaving some players
seeking out low-key releases that dont try to prove how cool they are. Most fans of
recent console strategy/RPG genre consider games like Final Fantasy Tactics and Tactics
Ogre key games in the genre, and while both games are indeed great, the storylines in both
games tend to be rather bleak affairs. Its almost gospel that a good SRPG has to
have a constant sense of dread, betrayals, and cruel enemies that dont think twice
about decimating a village full of innocents. Thank to Japanese developer Nippon Ichi (the
folks who bought the world Rhapsody, the first musical RPG), evil not only has a new face,
but a damn good sense of humor to boot.
If you were expecting the usual good vs. evil stuff, Disgaea throws you a curveball right at the beginning. You play as Laharl, heir to the throne of the Netherworld. The game begins as you wake up after a two year sleep and find out that your dad, King Krichevskoy, died just about the time your head hit the pillow. Now you have to deal with a number of pretenders to the throne, the sneaky machinations of your second in command, Etna, and a bunch of greedy and powerful senators who arent much help unless theyre bribed or defeated in battle. Theres a lot more, but youll have to really see it for yourself.
The battle system initially seems straightforward, but the ability to throw enemies or allies, combine up to 4 allies for some massive combo attacks, and even take enemies and force them to your side give the game a definite edge over others in the genre. Making the battle portions of the game really interesting are the Geo Symbols. On some maps, youll find colored areas and small pyramids that can be destroyed to gain bonus experience, money, and weapons. Theres a load of strategy in fighting on these boards, and the Geo Panels add varying effects like Ally Damage, No Lifting, Invincibility, or Defense Up, among many others. Some maps seem almost impossible to win, but thats where stuff like throwing enemies or finding a way to use the Geo effects to some sort of advantage comes into play. Its a really fun puzzle element added to an already great strategy game. The Item World is also an amazing addition to Disgaea. Youll acquire hundreds of weapons and items during the game, some of them Rare or Legendary. You can then go inside any item in your inventory and defeat the monsters that inhabit them, which levels up the item and also gives you loads of experience and loot in the process. Its entirely possible to get through the game with no more than one or two trips to the Item World, but the opportunity to max out your characters to level 9999 (!!!!) will no doubt keep the diehards coming back. You can also capture monsters for your party here (and in regular battles as well), and when you subdue certain monsters called specialists, you can add them to weapons and armor to increase the power of these items.
If youre one of those folks who expect every next-gen game to have flashy 3D graphics, Disgaea's look may make you cringe. However, anime fans and folks who loved games like FF Tactics and Tactic Ogre will be completely enamored of the awfully cute (and quite sexy at times) character designs and colorful style found here. The game plays out like an anime series, substituting pop-up character art for full animation. In between stages youre treated to Etnas hysterical next episode spiel, with the occasional guest comment by other characters in the game. Pretty much everything here could be done on the PS One, but thats not a knock against the game at all, just the choice of the developer. Disgaea follows the style of a previous Nippon Ichi PS2 release called La Pucelle (Japan only, until some smart publisher here snags it), and shares a few interesting links to this game and Rhapsody: A Musical Adventure. Youll have to really be hardcore and play for quite a long time to make the connections, though. Hit gamefaqs.com for walkthroughs (but keep away from the troll-filled message boards if you get stuck!).
What isnt funny at all, and the games only major issue, is the camera control. While you can rotate the camera during battles, the angle is unchangeable. Youll sometimes find it hard to see where monsters or treasure are hidden, and its possible to blow a Geo Panel combo because you missed that crystal tucked away behind a column. There should have been an overhead map feature similar to the one found in Vandal Hearts, where you could zoom the map out at will and locate friend or foe. Its not enough of an issue to be a game killer, but it definitely makes things way too tough at times. But hell, if youre a SRPG fan youll most likely be hooked the moment you crack the shrink wrap. Disgaea is a winner from start to finish, and one of the best games in the genre in years. |