Cartoon Network Block Party |
GBA |
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Review by Matt Paprocki |
Majesco |
Board Game |
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Graphics: 3 |
Sound: 5 |
Gameplay: 1 |
Overall: 1 |
![]() Borderline false advertising, Block Party claims to have fourteen mini games on the box. In all actuality, there are fewer since some are copies of each other, only in barely different environments. You'll get to play these by rolling along on a sub-standard board game that offers nothing of value. They might as well get directly into the game since the boards most thrilling moment comes when you land on "move back a space." Needless to say, the drama isn't exactly gripping. ![]() Each game can be played separately outside of the four different game boards (which are different only in shape and graphics). This might have offered something worthwhile, but there's no high score challenge or any other kind of challenge for that matter. You simply play until the game stops you, usually in less than a minute. In other words, aside from the agonizingly slow board game portion, you'll see it all in under 15-minutes. ![]() |