Castlevania: Dracula X |
SNES |
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Review by Matt Paprocki |
Konami |
Action |
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Graphics: 9 |
Sound: 10 |
Gameplay: 9 |
Overall: 9 |
Certainly it's easy to argue why the Super Nintendo port of "Dracula X" just didn't work. It's missing levels, characters, and features. However, if you can look at it on its own, ignoring the glory of the import PC-Engine version, then you find one of the best "Castlevania" games out there, complete with brutal difficulty and unforgettable soundtrack.
Richter Belmont leads the way this time out, traversing seven absolutely brutal stages to end up at the obligatory final confrontation with Dracula. The stages offer plenty of variation, bringing back all the old favorite enemies along with some new crewmembers. Keeping him alive, as always, is a whip and secondary weapons. These can be made brutal with a sort of "super-attack" if you will, a vicious weapon outburst that can really put the hurt on anything its path. You'll need to stay alive long enough to use that of course, and for some, that's going to be a problem. The first stage alone has a combination of revolving platforms and medusa heads that will drive some people literally insane. A few levels have some oddball jump placements too, seemingly included just to be annoying. That's a minor problem in the changing of the level design to make this port, though the PC-Engine wasn't exactly kind either. The graphics engine has been given an entire facelift, screaming with color and animation. The first level is set against a great warping fire effect (also done well in the original) that gets the adrenaline pumping early. Bosses are huge, usually taking up some prime real estate on the screen. Richter may seem small to those used to the huge lead sprite in "Castlevania 4," but he actually has a lot of detail crammed onto him and he's animated better. It also makes those bosses all the more intimidating.
Since this version is far more accessible to American gamers than the ridiculously priced import, it's hardly fair to compare the two, even if the titles read the same. This is brilliant update to a classic game; one that does everything you would hope a new version of an old classic would. Be warned it's going to get pretty rough as the game moves on and that places this one firmly in the lap of the truly hardcore, but it's completely worth all of those broken controllers. |