Batman |
Genesis |
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Review by Matt Paprocki |
Sega |
Platform/Shooter |
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Graphics: 7 |
Sound: 10 |
Gameplay: 4 |
Overall: 4 |
The original Batman on the Genesis is one of those licensed
titles that could have featured any character. There's nothing here beyond the cinematics
and characters that makes you feel like you're involved in the Michael Keaton film. All it
does is put the player into a cheap Vigilante knock-off with a spectacular
soundtrack.![]() There are some horizontal shooting stages to break things up, and these suffer from the same flaws that make the main game brutal. The level design here is awful, as enemies are tossed into the stage with no thought as to how the player should navigate around them. Whether it's the bullets being fired at the Batmobile or the jump-kicking clowns positioned ridiculously on a hanging windowsill, it's just not fair. There are points where you are required to take a hit to move on. If the game succeeds at anything, it's atmosphere. This is a dark one, matching the tone of the Tim Burton directed movie flawlessly. The sprites are simplistic aside from Batman himself, and it's the backgrounds that provide most of the ambiance. Again, it's not necessarily Batman, just nice art design. ![]() This is a game that might of fared better if it felt at least somewhat different from Vigilante. If it weren't for the platforming, there would be nothing here to separate it. This is one of those titles that played far better during its release then it does now. The flaws are far more apparent here since the aging process kicked in. |