A.E.
is one of the few prototypes auctioned by Best Electronics. It is a
shooting contest similar to the Namco classic Galaga. Enemies come in
formation, swirling across the screen. Shooting an enemy consists of
pressing and holding the fire button, thus launching a missile charge.
Then you can let go of the fire button, allowing the charge to explode. It’s
a clever idea, and it takes time to get used to but at least for the time
it was original. To advance to higher levels you must get 3
"perfect" waves cleared, meaning three formations must be
destroyed. Each level is drawn-in by the computer. While I think they were
trying to IMPRESS us with the drawing and filling, the graphics are dull
and grainy, and it seems to take longer watching it this way.
Going from level to level takes longer than I care for. It ruins any
momentum you get. Also, sometimes the background graphics distract from
the matter at hand, as you can’t always see your own fire, much less
your enemies. Although I don’t own the Atari 800 diskette version of A.E.,
I have to assume this is a direct port, common for the time. |