Not-so-Final Fantasy X
The main problem with many RPG's is that once you’ve
beaten the game there’s very little incentive to ever play it again
(this is especially true if you’ve managed to discover all the game’s
secrets). Most RPG's are also extremely linear with very little room for
alternate game playing, but Final Fantasy X for the PlayStation 2 is an
exception.
The
Collector Challenge – Grab a list of weapons and items from
HERE.
Now as you play the game, try to find every item on the list. But here’s
the tricky part…you must have at least one of every item when you finish
the game or else you lose the challenge.
Chocobo Obstacle Course – Play until
you reach the Calm Lands and beat the little mini-game that’ll let you
ride a Chocobo. Once done, you can now ride the Chocobo across the area.
As you’re exploring, notice that there are several “landmarks” scattered
throughout (a wrecked piece of Machina, a strange formation jutting from
the ground, and so on). Mark down the locations of these landmarks (as
few or as many as you want, depending on how hard you want to challenge
yourself). Your goal for this challenge is to race from the save point
in front of the tents all the way to the monster arena on the east side
and back, touching each of your chosen landmarks. Time yourself and see
how fast you can do it. (And of course, if you have a friend or two
nearby, have them try it as well for bragging rights.)
Run Coward – Once Tidus learns the
Flee skill early on, your goal is to run from every monster encounter.
You are only allowed to fight bosses. You may still steal from monsters,
but you cannot fight them.
The
Weakest Link – Only one character (your choice) is allowed to
use the Sphere Grid. The others must still sit on their original spot
throughout the game. You may still use items and Aeons to give you at
least a fighting chance.
I’ve Only Rented This for Two Days –
Blow through the game as fast as possible. Don’t waste time leveling up
or looking for gil. Skip the side quests and keep hitting the X button
to skip through dialogues. How fast can you beat the game?
Can’t We All Just Get Along? –
During combat, one character (your choice) MUST attack another member of
your party instead of whatever it is you’re up against. Do you choose
Yuna because of her weak attacks and skip any Aeon summoning or healing,
or do you have Auron repeatedly kill a party member over and over while
the third hurts the bad guys? Decisions, decisions…
Limitations – During combat, each
party member is restricted to doing one particular action (your choice).
For example, Auron may only attack, Yuna may only use Pray, Rikku may
only use items, Khimari may only use Lancet, Lulu must cast the most
powerful spell in her arsenal, and so on. Set your limitations before
starting a new game too.
Power
Gamer – It’s tough and boring as hell, but it’s possible to
power up your characters to the max before leaving Besaid. (Of course,
you’ll eventually be blocked by Key Spheres and will have to move on…)
Once done and it’s impossible to advance any further, move on to the
next area and repeat the process. Prepare to spend the next six weeks
doing this. ;)
Al Bhed Conversations – Ok, this
isn’t really an option in the game, but once you’ve figured out the
cipher behind the Al Bhed language you can use it in “real” life among
your friends. You think speaking Klingon is the ultimate in geekiness?
Speak Al Bhed!
Final Fantasy X Drinking Game – Take
a shot whenever a character performs an “Overkill,” Auron says “Enough,”
or Wakka says “Booyah!”
Well there you have it, a few ways to keep FFX interesting. Now if
you’ll excuse me, I have to go start up Final Fantasy X-2, I heard
there’s more girls…
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