Bored, bored, BORED! It's time to break out an old favorite and start making new, INTERESTING games out of it. Better still, let's see if we can BREAK the games by breaking the rules! Digital Press has often been dubbed the "naughty gamer" site... who better than our own Kristine Roper to demonstrate why that is so?
Making an Adventure of ItThe year is 1978. You’ve just received a band-spankin’ new Atari game called Adventure. You’ve spent nearly a billion hours playing it, learning its secrets. You’ve found the “magic dot” and can practically beat it with your eyes closed. And now it sits in the basement, a layer of twenty years’ worth of dust covering it, completely forgotten. Well, it’s time to blow off the dust and rat droppings because here’s a few ways to infuse new life into it. (Alright, you can apply these to an emulator as well, but the imagery just wasn’t the same.)
Blind Man’s Bluff – Go grab the magic dot in the black castle and make your way through the blue maze. Now close your eyes and randomly move the joystick around for one full minute. Keep them shut and drop the dot. Randomly move the stick again for another minute. Now open your eyes and go find it. Good luck! Hide ‘N Seek – Similar to Blind Man’s Bluff,
but this one involves two players. One person again grabs the dot. Player
two then closes his eyes while player one travels the kingdom and drops
the dot anywhere he feels like it. Player one then moves the cursor to
some far-away location, hands the stick to player two, and tells player
one to go find the dot. The Zoo – A bit of a challenge. Your goal is to trap each dragon in a specific castle and lock the gate behind it. The red dragon must be locked in the white castle, the gold dragon in the yellow castle, and the green dragon in the black castle. You must first unlock the castle gate, get the dragon to follow you inside, then quickly run out and lock it behind you. It’s harder than it sounds! The Artist – It’s time to get creative! Make patterns, designs, and pictures with the objects in the game. (Of course, this is a lot easier if you’ve got the bat trapped somewhere so it won’t interfere with your creative process.) Bonus points if you make something vaguely pornographic. (Yes, you can give the dead yellow dragon a boob by placing the sword in a strategic location.) The Seizure – Try to get every (and I mean EVERY) object in the game into the signature room. Again, this is a lot harder than it sounds because the only way to move a dead dragon is by using the bat, so plan ahead! Not recommended for epileptics. Scavenger Hunt – Another two-player game.
Player two again shuts his eyes/leaves the room/etc. while player one
grabs items and puts them in out-of-the-way locations. Player one must
then find the items and return them to a specific room in a limited amount
of time. (Player two can also b Hacks and Mods – There are several “remakes” of Adventure floating around the ‘Net, usually only playable through emulators. (Exception: Indenture, an excellent DOS remake that adds a LOT more stuff.) You can find a bunch of these at this link: http://www.toadstool.net/games/adventure/play.htm Archery – This one’s a real toughy. You are only allowed to kill the dragons by dragging the sword with the magnet. Since the dragons move faster than the sword would, I wish you good luck. Brave Sir Robin – You are not allowed to use the sword. At all. It doesn’t exist. In fact, just pretend it’s not a sword at all, but an arrow pointing to your certain doom. The Big Swallow – No, it’s not a Ron Jeremy porn film. Your goal is to be swallowed by all three dragons. Fairly easy to do, and a bit de-moralizing as well! |
Hope you’ve found some of those gameplay methods interesting and/or entertaining, and stay tuned for next time when I drag another tired old game out of the closet and examine it in ways no one else has before. I’m always open to game suggestions! |
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